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3ds homebrew 11.10
3ds homebrew 11.10







3ds homebrew 11.10
  1. 3DS HOMEBREW 11.10 MOD
  2. 3DS HOMEBREW 11.10 DRIVER
  3. 3DS HOMEBREW 11.10 FULL
  4. 3DS HOMEBREW 11.10 SOFTWARE

"Show NAND or user string in System Settings" is now enabled by default, when auto-generating a blank configuration file."Splash duration": this is because it can now be configured to take any 32-bit value (default: 3 seconds).The following options have been removed from the config menu and moved to be exclusively in the INI file:.This means that configuration is now human-readable, and makes situations like wanting to modify Rosalina's combo without opening its menu much easier to resolve.Migrate the configuration to INI format ( config.bin becomes config.ini).(libctru v2.1.2 and 3ds-hbmenu v2.4.1 will officially release later this week) General system stability improvements to enhance the user's experience.Also add datetime information to errdisp.txt entries Display the proper error messages when removing the gamecart or the SD card while playing a game on either medium, instead of a cryptic error code.This might have been causing issues with this feature and N3DS Health&Safety app in the past title to the current app." feature followed by closing the current app. Fix a very long-standing bug where sysmodules could incorrectly be killed when using the "Switch the hb.Fix a bug where an error telling the MCU firmware version was too low, even if this was always incorrect.Add disabled-by-default PASLR support in our custom loader reimplementation this should match what the official sysmodule does 1:1.Move hb:ldr from Rosalina to loader reimplementation.

3DS HOMEBREW 11.10 FULL

  • Grant full DSP RAM access to all 3dsx homebrew.
  • 3DS HOMEBREW 11.10 DRIVER

    Moreover, you should not create threads on core3 as head-tracking takes most of the CPU time there & the graphics driver depends on head-tracking This has no bearing on homebrew being able to access core2, as it always has had the proper access bits. Remove kernel check for creating core2/core3 threads.

    3DS HOMEBREW 11.10 SOFTWARE

    This being said, LayeredFs might not work on things like the software keyboard, but "locale emulation" is expected to always work

  • Enable "game patching" features for all applets (not extensively tested), not just games or applications.
  • code.bin loading for sysmodules is still kept as a feature, but you now need to enable both this option and "Enable game patching" (for non-sysmodules only "Enable game patching" suffices).
  • The expected format is being a string of 16 hexadecimal digits, and with the N3DS bit taken into account.
  • Add external *.cxi non-KIP sysmodule loading (from /luma/sysmodules), when the "Enable loading external FIRMs and modules" option is enabled.
  • Might break some games and homebrew applications.
  • Only useful in very demanding games like Pokémon (Ultra) Sun/Moon where it nets approx.
  • 3ds homebrew 11.10

  • Add ability to redirect application core1 threads to core2, on N3DS:.
  • One limitation is that this option gets undone if you actually insert then remove headphones in the headphones port, closing and re-opening the lid fixes this.
  • 3DS HOMEBREW 11.10 MOD

    This is targeted to Bluetooth hardware mod users

    3ds homebrew 11.10

    Add ability to force routing audio to headphones.

    3ds homebrew 11.10

  • Homebrew needs to be compiled with libctru v2.0.0 at a minimum, and libctru v2.1.2 is highly recommended to a bug fix.
  • DSi modes uses nds-hb-menu bootstrap's TID by default, and is a bit slow to start as it needs to go through the native 3DS OS first no matter what.
  • Implement autobooting into Homebrew Menu, both in 3DS mode and in DSi mode:.
  • It allows setting different filters for top and bottom screen separately, and all settings can be saved to the ini configuration file
  • Add a new "advanced configuration" submenu for screen filters, allowing for far more customization (notably, increasing gamma).








  • 3ds homebrew 11.10